A seafaring survival rogue-lite game is located beneath the face of Windbound’s appealing, albeit very Breath Of The Wild, presentation. But can it stand out on its own provisions
Look at a screenshot of Windbound and its art direction (a Vibrant, watercolor style), will likely remind you of a very well-loved Legend of Zelda game–Breath Of The Wild. View a movie of Windbound in actions, and seeing its own concentration on sailing through enormous waters might rather remind you about another Legend of Zelda game–Wind Waker. Actually start playing with Windbound, nevertheless, and it’s quickly very clear that despite these stylistic influences, it plays nothing like a Zelda game. Which is, honestly, a relief.
Windbound Official Cinematic Trailer
Windbound is the next release from 5 Lives Studios, a Group of Neither of those games are similar to Windbound either. Alright, alright–Windbound is a third-person survival game, the kind where resource gathering and crafting instruments and supplies to remain alive are the principal concerns that dominate the second-to-second gameplay. These items are very popular, I hear.
Windbound constructions its own survival as a single-player rogue-lite, Much like Don’t Starve. You start the game as a woman named Kara, who’s shipwrecked and separated from her clan. She wakes up on a very small island, which barely has enough resources for you to construct a basic canoe to row your way outta there. From there, your objective is to go towards the next procedurally generated landmass that makes up Windbound’s archipelagic world and hopefully finds a way to get back to your own people.
The following staircase, in all likelihood, will include more resources That will allow you to maintain Kara fed, as well as start building out her ship into something a bit more efficient. Maybe something a little more powerful, too, in order to endure the more dangerous water hazards that will likely come up later.
The boat-building system allows for some creativity in the way you want to put together your craft was able to eventually add multiple decks, sails, and defensive spikes to make a pretty large, if slapdash, vessel.
After I had a decent boat in my hands, catching the wind in my sails and cruising around the ocean felt pretty good–relaxing, also. You can even install a cooking station and several storage containers onto it, and get things done while your boat heads toward another site.
Initial release date: 28 August 2020
Genre: Survival game
Platforms: Nintendo Alter, PlayStation 4, Xbox One, Google Stadia, Microsoft Windows
Publishers: Deep Silver, Koch Media